The course takes place in period

2 (2017-10-23 to 2017-12-31)

Level/category

General studies

Teaching language

Swedish

Type of course

Compulsory

Cycle/level of course

First

Recommended year of study

1

Total number of ECTS

5 cr

Competency aims

The aim of the course is that student will have
basic knowledge in physics and programming real
life physics problems in form of game development.

Learning outcomes

By the end of the course students are expected
to
know how to represent forces, velocities, etc.
via vectors both graphically, algebraically and
in
programming. The students learn the basics of
game programming with Unity.

Course contents

Basics in physics/mathematics
- Vectors
- Finding resultants both graphically and
algebraically
- Unit vectors
- Dot product

Programming:
- C# basics
- Introduction to the Unity game engine
- Programming simple 2D games
- Basics of object oriented programming

Prerequisites and co-requisites

Nature of Code 1 - Introduction to mathematical
programming

Previous course names

-

Recommended or required reading

Course material in form of webb tutorials and
videos are published on Itslearning during the
course.

Study activities

  • Lectures - 40 hours
  • Project- and production work/artistic activities - 95 hours

Workload

  • Total workload of the course: 135 hours
  • Of which autonomous studies: 135 hours
  • Of which scheduled studies: 0 hours

Mode of Delivery

Participation in tuition

Assessment methods

Course project

Assessment requirements

COURSE PROJECT
- Handed in before the deadline
- Presented on 1 of 3 possible feedback
sessions
- Presented on 1 of 3 alternative feedback
sessions

More information on Itslearning

Teacher

Karlsson Jonny

Examiner

Karlsson Jonny

Group size

No limit (43 students enrolled)

Assignments valid until

12 months after course has ended

Course enrolment period

2017-10-09 to 2017-11-05

Assessment methods

2017-12-19 - Other assignments

Room reservations
Date Time Room Title Description Organizer
2017-10-25 10:15 - 13:00 E385 Nature of Code 2 - Vektorer och krafter Karlsson Jonny
2017-11-03 11:15 - 14:00 E385 Nature of Code 2 - Vektorer och krafter Karlsson Jonny
2017-11-08 10:15 - 14:00 E383 Nature of Code 2 - Vektorer och krafter Karlsson Jonny
2017-11-10 11:15 - 14:00 E385 Nature of Code 2 - Vektorer och krafter Karlsson Jonny
2017-11-17 09:15 - 13:00 E383 Nature of Code 2 - Vektorer och krafter Karlsson Jonny
2017-11-22 10:15 - 14:00 E383 Nature of Code 2 - Vektorer och krafter Karlsson Jonny
2017-12-01 10:15 - 14:00 E383 Nature of Code 2 - Vektorer och krafter Karlsson Jonny
2017-12-08 10:15 - 14:00 E385 Nature of Code 2 - Vektorer och krafter Karlsson Jonny
2017-12-15 10:15 - 14:00 E385 Nature of Code 2 - Vektorer och krafter Karlsson Jonny
2017-12-20 09:00 - 16:00 E385 Nature of Code 2 - Feedbacktillfälle 1 Karlsson Jonny
2017-12-21 09:00 - 16:00 E385 Nature of Code 2 - Feedbacktillfälle 1 Karlsson Jonny
2018-01-17 13:15 - 16:00 E377 Nature of Code 2 - Feedbacktillfälle 2 Boka tid på Itlsearning till detta tillfälle. 20min per person/arbetspar Karlsson Jonny
2018-03-01 12:30 - 14:00 E377 Nature of Code 2 - Feedbacktillfälle 3 Boka tid på Itlsearning till detta tillfälle. 20min per person/arbetspar. Om du redan deltagit i ett feedbacktillfälle gäller detta inte dej! Karlsson Jonny

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