The course is included in these curricula and study modules
- Information technology 2018 - Online media
- Information technology 2019 - Online media
- Information technology 2020 - Online media
- Information technology 2021 - Online media
- Information technology 2022 - Online media
- Information technology 2023 - Online media
- Media culture 2014 - Online media
- Media culture 2015 - Online media
- Media culture 2016 - Online media
- Media culture 2017 - Online media
- Media culture 2018 - Online media
- Film and media 2019 - Online media
- Film and media 2020 - Online media
- Film and media 2021 (online media) - Profil: online media concept and design
- Film and media 2022 (online media) - Profil: online media concept and design
- Film and media 2023 (online media) - Profil: online media concept and design
The course takes place in period
1 (2023-08-01 to 2023-10-22)
Level/category
Teaching language
Swedish
Type of course
Compulsory
Cycle/level of course
First
Recommended year of study
2
Total number of ECTS
5 cr
Competency aims
A. CREATIVITY
B. CONCEPTUAL AND CRAFT COMPETENCE in Film and
Media
C. THE COMPETENCE CRITICAL AND ANALYTICAL KNOWLEDGE
OF THE MEDIA INDUSTRY
Learning outcomes
Knowledge
- You have the knowledge and understand the
differences of UX versus UI.
- You have knowledge of the process how UX and UI
can be created concentrating specifically on
target audiences.
- You have the knowledge on what makes good UX and
UI.
Skills
- You can execute the fundamental steps in the
process of creating UX and UI using various
techniques and methods introduced throughout the
course.
- You can do basic user testing and market
analysis. You can use various digital software to
create and present to your clients.
Attitudes
- You realize the difficulties sticking to
deadlines as well as delivering quality work
through iteration.
- You can take critical feedback towards your work
without letting it affect your personal identity.
Course contents
Basic graphic design fundamentals
UI / UX fundamentals
Designing for Web in mind; knowledge can be
transferred to mobile
Basics of working with a client and testing
Giving and Receiving Actionable Feedback
General Skills in Figma
Prerequisites and co-requisites
Introduction to Media Production or Introduction to
Design, or General graphic design knowledge.
Understanding how to use Photoshop / Illustrator and
other graphic design / layout software useful.
Previous course names
-
Additional information
To pass the course the student is required to
finish
the assignments & projects and fulfil the 80%
attendance requirements. Absence needs to be
announced in advance via Itslearning.
The emphasis is on the practical work done within
deadlines. Absence without notifying the teacher
affects the grading even if all tasks would be
finished within given timetable.
Recommended or required reading
Recommended reading:
The Design of Everyday Things: Revised and Expanded
Edition by Don Norman
Study activities
- Lectures - 20 hours
- Practical exercises - 40 hours
- Project- and production work/artistic activities - 35 hours
- Individual studies - 40 hours
Workload
- Total workload of the course: 135 hours
- Of which autonomous studies: 135 hours
- Of which scheduled studies: 0 hours
Mode of Delivery
Multiform education
Assessment methods
Essays, reports, productions and portfolio
Assessment requirements
To pass the course the student is required to
finish
the assignments & projects and fulfill the 80%
attendance requirements. Absence needs to be
announced in advance via Itslearning.
Examination 1: Finished projects 40%
Examination 2: Tasks and presentations 20%
Examination 3: Deadlines 20%
Examination 4: Presence 20%
The emphasis is on the practical work done within
deadlines. Absence without notifying the teacher
affects the grading even if all tasks would be
finished within given timetable.
Teacher
Sammander Arash
Examiner
Sammander Arash
Home page of the course
Group size
No limit (33 students enrolled)
Assignments valid until
12 months after course has ended
Course enrolment period
2023-08-10 to 2023-09-06
Assessment methods
Date will be announced later - Reports and productions
Date | Time | Room | Title | Description | Organizer |
---|---|---|---|---|---|
2023-09-04 | 09:15 - 12:30 | E387 | UX & UI | Sammander Arash | |
2023-09-05 | 09:15 - 12:30 | E387 | UX & UI | Sammander Arash | |
2023-09-11 | 09:15 - 12:30 | E387 | UX & UI | Sammander Arash | |
2023-09-12 | 09:15 - 12:30 | E387 | UX & UI | Sammander Arash | |
2023-09-18 | 09:15 - 12:30 | E387 | UX & UI | Sammander Arash | |
2023-09-19 | 09:15 - 12:30 | E387 | UX & UI | Sammander Arash | |
2023-09-25 | 09:15 - 12:30 | E387 | UX & UI | Sammander Arash | |
2023-09-26 | 09:15 - 12:30 | E387 | UX & UI | Sammander Arash | |
2023-10-02 | 09:15 - 12:30 | E387 | UX & UI | Sammander Arash | |
2023-10-03 | 09:15 - 12:30 | E387 | UX & UI | Sammander Arash | |
2023-10-09 | 09:15 - 12:30 | E387 | UX & UI | Sammander Arash | |
2023-10-10 | 09:15 - 12:30 | E387 | UX & UI | Sammander Arash | |
2023-10-16 | 09:15 - 12:30 | E387 | UX & UI | Sammander Arash | |
2023-10-17 | 09:15 - 12:30 | E387 | UX & UI | Sammander Arash |