The course takes place in period

2 (2019-10-28 to 2019-12-31)

Level/category

General studies

Teaching language

Swedish

Type of course

Compulsory

Cycle/level of course

First

Recommended year of study

1

Total number of ECTS

5 cr

Competency aims

The aim of the course is to provide the student
basics knowledge in natural science with focus on
vectors and forces. The student also learns the
basics of 2D-game programming in the Unity game
engine. The main goal is that the student will
learn how to represent different types of motions
and forces in vectors and apply these in
programming code for simulating different types
of physics phenomena.

Learning outcomes

At the end of the course the student is expected
to know how different types of forces and motions
are represented in vectors. The student is also
expected to be able to simulate forces and
motions in the Unity game engine with programming
code.

Course contents

Naturel science:
- Vectors and vector arithmetics
- Unit vectors (normalizing)
- The relation force, mass and acceleration
- Forces from "everyday life": normal force,
friction and gravity

Programming:
- C# basics
- Introduction to the Unity game engine
- Basics of object oriented programming

Prerequisites and co-requisites

Mathematical programming

Previous course names

-

Recommended or required reading

Course material in form of webb tutorials and
videos are published on Itslearning during the
course.

Study activities

  • Lectures - 40 hours
  • Project- and production work/artistic activities - 95 hours

Workload

  • Total workload of the course: 135 hours
  • Of which autonomous studies: 135 hours
  • Of which scheduled studies: 0 hours

Mode of Delivery

Participation in tuition

Assessment methods

Course project

Assessment requirements

4 small course projectes
- handed in before the deadline
- presented on 1 of 3 possible project feedback
sessions
- Presented on 1 of 3 alternative feedback
sessions

More information on Itslearning

Teacher

  • Karlsson Jonny
  • Scherbakov-Parland Andrej

Examiner

Karlsson Jonny

Group size

No limit (49 students enrolled)

Assignments valid until

12 months after course has ended

Course enrolment period

2019-10-14 to 2019-11-10

Assessment methods

Date will be announced later - Other assignments

Room reservations
Date Time Room Title Description Organizer
2019-10-30 12:15 - 16:00 E385 Vektorer och krafter Karlsson Jonny
2019-11-06 12:00 - 16:00 E383 Vektorer och krafter Karlsson Jonny
2019-11-11 09:00 - 13:00 F365 Vektorer och krafter Karlsson Jonny
2019-11-20 09:15 - 13:00 F365 Vektorer och krafter Karlsson Jonny
2019-11-27 13:00 - 16:00 E383 Vektorer och krafter Karlsson Jonny
2019-12-04 12:00 - 16:00 E385 Vektorer och krafter Karlsson Jonny
2019-12-11 09:15 - 13:00 F365 Vektorer och krafter Karlsson Jonny
2019-12-13 10:15 - 14:00 E387 Vektorer och krafter: Kodningstillfälle Karlsson Jonny
2019-12-18 09:00 - 16:00 F365 Vektorer och krafter: Projektpresentaton/-feedbacktillfälle 1 30min per student/arbetspar. Anmäl dej på Itslearning Karlsson Jonny
2020-01-15 09:00 - 16:00 F4115 Vektorer och krafter: Projektpresentaton/-feedbacktillfälle 2 30min per student/arbetspar. Anmäl dej på Itslearning Karlsson Jonny
2020-01-23 09:00 - 16:00 E380 Vektorer och krafter: Projektpresentaton/-feedbacktillfälle 3 30min per student/arbetspar. Anmäl dej på Itslearning Karlsson Jonny

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