The course is included in these curricula and study modules
- Information technology 2005 - Software engineering
- Information technology 2006 - Software engineering
- Information- and mediatechnology 2007 (information technology) - Software engineering
- Information- and mediatechnology 2008 (information technology) - Software engineering
- Information- and mediatechnology 2009 (information technology) - Software engineering
- Information- and mediatechnology 2010 (information technology) - Software engineering
Level/category
Teaching language
Swedish
Type of course
Compulsory
Cycle/level of course
First
Recommended year of study
3
Total number of ECTS
5 cr
Competency aims
To give students the ability to program in the
Windows environment for programs with a graphical
user interface.
Learning outcomes
Students should understand and be able to use the
.NET framework for creating graphical user
interfaces in the Windows environment. Students
can use the C# programming language to create
applications.
Course contents
1..NET Framework
2.Windows Forms
3.Windows
4.Grafik and text handling
5.Dialogs and controls
6.Draw a graphical user interface and linking code
7.Storing and printing data
Prerequisites and co-requisites
System design and UML
Previous course names
None
Additional information
Deadline for submission of data and projects is
announced through itslearning. Students should
attend the project presentation occasions, as
announced by mail during the course.
Recommended or required reading
Solis Daniel, Illustrated C# 2008/2010, Apress,
2008/2010
Freeman & Freeman, Head First Design Patterns,
O'Reilly Media, 2004
Extra litteratur,
OOP Demystified, Keogh Jim, McGraw-Hill Companies,
2005 (finns på ebrary)
Lars Mathiassen, Andreas Munk-Madsen, Peter Axel
Nielsen och Jan Stage : Objektorienterad analys
och design, Studentlitteratur, Sverige, 2001
Mats Apelkrans och Carita Åbom : OOS / UML En
objektorienterad systemutvecklingsmodell för
processororienterad affärsutveckling,
Studentlitteratur, Sverige, 2001
Erich Gamma, Richard Helm, Ralph Johnson, and John
Vlissides, Design Patterns: Elements of Reusable
Object-Oriented Software, Addison-Wesley
Professional, 1994
Study activities
- Lectures - 20 hours
- Individual- and group instruction - 54 hours
- Project- and production work/artistic activities - 39 hours
- Individual studies - 20 hours
Workload
- Total workload of the course: 133 hours
- Of which autonomous studies: 133 hours
- Of which scheduled studies: 0 hours
Mode of Delivery
Participation in tuition
Assessment methods
- Demonstrations and proficiency exams
- Essays, reports, productions and portfolio
Assessment requirements
Both course projects must be completed to pass the
course.
Teacher
Forss Thomas
Examiner
Westerlund Magnus
Home page of the course
Group size
No limit
Assignments valid until
12 months after course has ended
The timetable of the course
Hösten 2013
Assessment methods
- Date will be announced later - Demonstrations and presentations
- Date will be announced later - Reports and productions