Level/category

Professional studies

Teaching language

English

Type of course

Compulsory

Cycle/level of course

First

Recommended year of study

2

Total number of ECTS

5 cr

Competency aims

The aim of the course is to prepare the student to
work in the mobile industry as a developer so that
he/she can take into account business objectives
and produce a viable prototype.

Learning outcomes

By the end of the course, students will be able
to take an app idea and bring it to fruition
using design thinking and principles. They will
be able to break down their idea into its core
components and then build a working system
through iterative design and user testing
taking into account their end-users. They will
also learn to do market research and do a risk
analysis of the market against their current
design to deduce its viability so that they are
able to pitch it to future colleagues and
investors.

Course contents

The course will contain theory of designing
mobile applications, rapid prototyping, user
testing, and practical work with Adobe
Experience Design. Have a fully tested
prototype ready for production.

Prerequisites and co-requisites

UX & UI course or similar knowledge.

Mode of Delivery

Participation in tuition

Assessment methods

Essays, reports, productions and portfolio

Assessment requirements

See swedish

Teacher

Ahonen Mirko

Examiner

Ahonen Mirko

Group size

No limit

Assignments valid until

12 months after course has ended

Assessment methods

Date will be announced later - Reports and productions

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